Moves
One beat, ready to cut.
A move is one beat of a film — the job a clip does, such as a hook, a reveal or a proof point — that your agent drops into any launch video: 220 of them in 11 sets, all included with Pro. Every move ships in the set’s house style — and wears any video taste you own.
20 of 220 moves · Hook · Launch Openers
Launch Openers · 20
Hook4.2 sWord punch
Three short pain phrases cut in one after another at full size, then the stage snaps to ink for the promise.
--move word-punch
Hook4.8 sStrike and swap
The old way sits in soft ink, an ink rule strikes it out, and the new way rises beneath it with one highlighted word.
--move strike-swap
Hook5.2 sAsk and answer
A question types itself into a search bar, holds a beat, and a two-word answer slams in underneath.
--move ask-answer
Hook · hook · proof4.6 sCounter race
A huge number races up and lands on a surprising sample figure while a highlighter rule grows under it.
--move counter-race
Hook · hook · contrast5.6 sBefore / after
A cluttered paper half and a clean ink half split the frame; the after side wipes in with one highlighted check.
--move before-after
Hook · hook · reveal5.8 sTab collapse
Browser tabs pile up across the strip, then fold away until one tab, the product, stretches across the window.
--move tab-collapse
Hook · hook · pain5.8 sPing storm
Notification cards stack up fast with a climbing badge, then all sink away and one calm line is left.
--move ping-storm
Hook · hook · payoff3.2 sOne-word slam
One giant word slams onto an ink stage and the highlighter sweeps under it; a small line sets the scene.
--move one-word-slam
Hook · hook · pain to promise5.4 sSticky tear
A highlighter-yellow sticky note with a familiar complaint is torn off the board, revealing the promise behind it.
--move note-tear
Hook · hook · pain to promise5.8 sCalendar flood
A week fills block by block with meetings, empties at once, and one highlighted focus block takes the morning.
--move calendar-flood
Hook · hook · demo5.6 sCursor doubt
A cursor hovers over Publish, drifts back to Not yet, returns and clicks; the button lights and the check lands.
--move cursor-doubt
Hook · hook · pain to promise5.4 sStuck bar
An upload bar races to 99% and hangs, then snaps to a full highlighter bar as the promise rises.
--move stuck-bar
Hook · hook · reveal5.6 sDesk zoom
A messy desk of scattered papers zooms into the one clean screen in the middle, and a caption names it.
--move desk-zoom
Hook · hook · promise4.6 sTile lock
Word tiles fly in from scattered angles and lock into one headline, the last tile in highlighter.
--move tile-lock
Hook · hook · pain to promise6.4 sReceipt cut
A long sample bill of twelve tools rolls past, a dashed line cuts it, and the stack drops away to one line.
--move receipt-cut
Hook · hook · reveal5.4 sInbox merge
Five near-identical email threads slide together and fold into one ink digest card.
--move inbox-merge
Hook · hook · pain4.8 sClock stop
Clock hands spin through the afternoon and brake hard on 4:52 as the question lands beside them.
--move clock-stop
Hook · hook · turn4.4 sQuestion to answer
A giant question mark tips over and gives way to an exclamation mark on a highlighter disc.
--move question-bang
Hook · hook · sound-off5.6 sCaption first
A sound-off chip, then a subtitle bar fills word by word like a caption track before the promise lands.
--move caption-first
Hook · hook · promise4.4 sPromise stroke
The promise sets in large on ink and a hand-drawn highlighter stroke underlines its one key word.
--move promise-stroke
How moves work
A move is a film with one scene.
Pick a move.
Each one is a single beat — an opener, a reveal, a stat, an end card — as one scene, 3 to 8 seconds, in 16:9, 1:1 and 9:16.
Start a film from it.
Your agent runs new.mjs with --move and the move’s slug, then edits words and figures. Check, QA and render work as for any film.
Wear any taste.
wear.md maps a Taste Stack video taste’s palette and type onto the move, so one beat comes in every style in the catalog.